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Dynamics of Large Structures and Inverse Problems

Mathematical and Mechanical Engineering Set Volume 5

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Civil Engineering Structures According to the Eurocodes

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Swelling Concrete in Dams and Hydraulic Structures

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Earthquake Occurrence

Short- and Long-term Models and their Validation

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The Chemostat

Mathematical Theory of Microorganims Cultures

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From Prognostics and Health Systems Management to Predictive Maintenance 2

Knowledge, Traceability and Decision

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First Hitting Time Regression Models

Lifetime Data Analysis Based on Underlying Stochastic Processes

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The Innovative Company

An Ill-defined Object

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Reading and Writing Knowledge in Scientific Communities

Digital Humanities and Knowledge Construction

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Going Past Limits To Growth

A Report to the Club of Rome EU-Chapter

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Object-oriented Programming with Smalltalk

Harald Wertz, University of Paris 8, France

ISBN: 9781785480164

Publication Date: November 2015   Hardback   550 pp.

150.00 USD


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eBooks


Ebook

Description

Object-oriented programming is a way of thinking about problems, where Smalltalk represents one of the purest incarnations of an object-oriented programming language.
There is currently no textbook which provides an in-depth self-study of the Smalltalk language. Here the author provides a guide which fills this gap, permitting readers to become acquainted with object-oriented programming through a large set of exercises with highly detailed solutions.
Using a pedagogical approach, this book covers all aspects of object-oriented programming through the study of various pre-existing Smalltalk classes, their implementation and use. The reader will also find a description of implementing an interactive Lindenmayer system and an equally well documented implementation of a series of calculators. Other topics covered include graphics programming, dependency mechanisms and hierarchical specialization.
This book is of interest to teachers and students of computer science, Smalltalk programmers and individuals looking for a practice-oriented view on object-oriented programming.

Contents

1. A Brief Tour of SQUEAK.
2. The First Program.
3. Architecture and Inheritance.
4. Some Elements of SQUEAK Syntax and Grammar.
5. Drawings Like in Logo.
6. The Dependency Mechanism.

About the Authors

Harald Wertz is Professor at University of Paris 8 in France. His research interests include programming and programming languages, as well as the development of computers in education.

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